Stephanie was born in Dresden, Germany, and resides currently in Düsseldorf, Germany.
She initiated her career as a 2D artist and character leader for Silent Dreams, an indie developer for roleplay games. There, she managed to endorse some valuable skills within texture drawing, concept art, and 3D modeling.
In 2012 Stephanie decided to pursue her long-time dream of becoming a freelance illustrator with her main focus on character art. Since then, she worked for a wide variety of books, pen and paper-, board-, trading card- and video games.
HABA, HEX, Queen Games, Schmidt Spiele, BlackbookEditions, UltimaRatio, EPIC, Terra Mystica, and others